Bluff™ successfully mixes war and poker together, where both the player and dealer can check, call, raise, bluff or fold.
How to Play
The object of the game is to get a higher value card then the dealer, without being bluffed. Bluffing is when the player or dealer raise with a low card, such as a 2 or 3. The player will place a wager on the ante and after looking at their card, either check, call or raise. The call and raise wagers must be equal to the ante. After all of the players have made their decision, the dealer will flip over his card.
How to Win
The player’s bets will either be paid or taken depending on their card and what action they took. Typically high card will win and the wagers will be paid 1 to 1. Winning bets are paid based on the table layout chart. There are a few exceptions to take note of when reading the chart, such as when the player raises the dealer will fold with a 2 thru 6. If this happens the player’s ante will automatically be paid 1 to 1 regardless of what card they had and their raise wager would push. If the player checked and the dealer raised, then the player would automatically fold and lose their bet. The house edge is 4.2% and progressive jackpots and side bets are available.
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Learn the rules of the game and basic strategy with Bluff’s rack card.
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Learn everything there is about this game including how to play, how to deal, about the inventor.
About the Inventor
Joseph Shipman is an accomplished Ph.D. mathematician, who served as Director of Math at Gaming Laboratories International in New Jersey. After years of seeing failed table game inventions and having a keen insight to what wasn’t available on the market, he used his experience and talents to design his new game, Bluff™. In addition, he identified key Game Theory elements not effectively represented on the market and designed his game to solve mathematical and technical problems commonly seen in other games. Click here for a pdf of the initial math.
Using his experience analyzing the competition’s inventions, Joseph invented a game that incorporates traditional poker elements such as bluffing, but still maintains an entertaining carnival game feel. As with most inventions, there were obstacles to overcome during the invention process. It’s taken Joseph a decade to make Bluff™ a reality. An extraordinary amount of effort has gone into the creation and preparation of the game, and at long last, Bluff is ready for its first Field Trial.